Index

A | C | D | E | G | P | R | S | U

A

average_earned_payoff (C function)

C

CACHE_ALL (C macro)
cache_mask (C type)
CACHE_NONE (C macro)
CACHE_PAYOFFS (C macro)
CACHE_PROFILES (C macro)
cb_func (C type)

D

default_urnlearning_interaction (C function)

E

earned_payoff (C function)

G

Game (C type)
Game.Game.payoffs (C member)
Game.Game.players (C member)
Game.Game.populations (C member)
Game.Game.types (C member)
Game_create (C function)
Game_destroy (C function)
Game_StrategyProfiles_create (C function)
game_t (C type)

P

payoff_function (C type), [1]
PayoffCache (C type)
PayoffCache.PayoffCache.count (C member)
PayoffCache.PayoffCache.free_profiles (C member)
PayoffCache.PayoffCache.has_cached_info (C member)
PayoffCache.PayoffCache.payoff_cache (C member)
PayoffCache.PayoffCache.payoffs (C member)
PayoffCache.PayoffCache.profiles (C member)
PayoffCache_create (C function)
PayoffCache_destroy (C function)
PayoffCache_getPayoffs (C function)
payoffcache_t (C type)
PopCollection (C type)
PopCollection.PopCollection.pop_sizes (C member)
PopCollection.PopCollection.populations (C member)
PopCollection.PopCollection.size (C member)
PopCollection_clone (C function)
PopCollection_copy (C function)
PopCollection_create (C function)
PopCollection_deserialize (C function)
PopCollection_destroy (C function)
PopCollection_equal (C function)
PopCollection_randomize (C function)
PopCollection_serialize (C function)
popcollection_t (C type)
Population (C type)
Population.Population.proportions (C member)
Population.Population.size (C member)
Population_copy (C function)
Population_create (C function)
Population_deserialize (C function)
Population_destroy (C function)
Population_equal (C function)
Population_randomize (C function)
Population_serialize (C function)
population_t (C type)

R

replicator_dynamics (C function)
replicator_dynamics_setup (C function)

S

StrategyProfiles (C type)
StrategyProfiles.StrategyProfiles.count (C member)
StrategyProfiles.StrategyProfiles.has_cached_info (C member)
StrategyProfiles.StrategyProfiles.player_strategy_profiles (C member)
StrategyProfiles.StrategyProfiles.profiles (C member)
StrategyProfiles.StrategyProfiles.size (C member)
StrategyProfiles.StrategyProfiles.types (C member)
StrategyProfiles_create (C function)
StrategyProfiles_destroy (C function)
StrategyProfiles_getPlayerProfile (C function)
StrategyProfiles_getPlayerProfileNumber (C function)
StrategyProfiles_getProfile (C function)
strategyprofiles_t (C type)

U

update_population_proportions (C function)
Urn (C type)
Urn.Urn.counts (C member)
Urn.Urn.proportions (C member)
Urn.Urn.types (C member)
Urn_clone (C function)
Urn_copy (C function)
Urn_create (C function)
Urn_destroy (C function)
Urn_display (C function)
urn_interaction (C type)
Urn_randomSelect (C function)
Urn_select (C function)
urn_t (C type)
Urn_update (C function)
UrnCollection (C type)
UrnCollection.UrnCollection.num_urns (C member)
UrnCollection.UrnCollection.urns (C member)
UrnCollection_clone (C function)
UrnCollection_copy (C function)
UrnCollection_create (C function)
UrnCollection_destroy (C function)
urncollection_t (C type)
UrnGame (C type)
UrnGame.Urngame.interaction_function (C member)
UrnGame.Urngame.num_players (C member)
UrnGame.Urngame.player_urns (C member)
UrnGame.Urngame.types (C member)
UrnGame_clone (C function)
UrnGame_copy (C function)
UrnGame_create (C function)
UrnGame_destroy (C function)
urngame_t (C type)
urnlearning_dynamics (C function)