Documentation for the c-simulations Framework¶
This is a framework for running two types of game theory simulations in C. It can run n-population replicator dynamics simulations or Herrnstein-Roth-Erev urn learning simulations.
It builds both static and shared versions of two libraries that should be linked to the program that actually runs the simulations.
Contents:
Examples:
Universal Deception simulations (Replicator)
Self-Deception simulations (Urn-Learning)